Strategies and Fixes
Part 1 - December 8
Once again, I don the papaya cap and turn into Dr.
Pepper. Why do I do this? For you the fan, of course, as
we look at two of the new kids on the block 1 Vs. 100
and Show Me The Money. Im going to try to fix what ails
these shows and give you strategies on how to do the
best against them in their current state.
This week, we focus on 1 Vs. 100. The execution of the
show is tighter in the new episodes than the first five.
Saget is clearly more comfortable and is coming into his
own. The mob, with the addition of celebrities, is
becoming more humanized and makes them more compelling.
Despite the quick exit of K-Fed Ex (for speedy exit) and
the cast of Las Vegas, you have players like Sister Rose
and Annie Duke, who have been very impressive on the
show. Of course, people like Jennings, Rutter and Legler
dont hurt, and I hear through the Grapevine that we may
be seeing very soon at least 2 Lingo Tourmanent of
Champion finalists and one spiky haired ex-airline
worker who grabbed over one million dollars in Greed
and before I continue, let me go on a tangent here. I
do NOT have a problem with the show being semi-celebrified.
You are going to have morons who get booted quickly. You
may as well let them be recognizable morons who get made
fun of by Saget first before leaving the stage. Besides,
its a safe sensible way of cross-promotion, and who
wouldnt mind seeing a Hilton or 2 up there?
Despite the cleanups, theres still one GLARING change
that they did NOT make, which is Mob Compensation. That
Bailout Lifeline, which would have been very fascinating
to see, isnt there, and instead we get Trust The Mob,
which is almost a carbon copy of Ask The Mob except that
you must go with the majority. There are some
significant differences between the Moblines, but this
game becomes near-perfect if they added the bailout
option.
The show did add that you had to answer 5 questions
before leaving, but the much better play is that you
must play until you use the Bailout. Why does Bob Saget
tells the player that they have won the game when they
quit with $150,000? You have NOT won the game, because
you dont have the million. As a matter of fact, the Mob
should claim the win, because although you took
$150,000, you still left $850,000 on the table. It
should never be deemed a win in any game when you only
seize 15% of the prize.
Therefore, it should be within the Mobs right to take
25% of the contestants take. Why? Because by NOT
knocking out all of the Mob, the contestant loses and
should be penalized by giving a portion of the winnings
to the same Mob that blocked them from taking all of the
money. This is also a reward to the Mob for stopping the
player from taking everything, rather than being given
nothing as a reward.
Add the Bailout and force the player to keep answering
questions until they use it. Thats how they do it
almost everywhere else. Thats where it should be done
here, too.
Strategies: The One: Besides knowing the right answer,
the main strategy is when to use the Moblines. Believe
it or not, the first one that should be used is the
newest one Trust the Mob. This Line should be used on
a Pop Culture question or on one that seems to be easy
and you are the only moron in the room that doesnt know
it. Chances are that if you use this on a harder
question, that over half of the Mob could be just as
stumped as you are. Also keep in mind that The Mob only
has 3 second to answer the question, so if its a tricky
one, they may all go for the obvious answer and not
think the complete question out.
Poll The Mob should be the next Mobline used. Its
especially good if you think you know but youre torn
between two answers and you can see how the Mob answered
one of them. If you get a good response, then use that
answer. If not, then use the other answer you were
thinking of.
Finally, its time to Ask The Mob, which should also be
used if you have no clue on any of the choices. That
will lead you to a 50/50 guess at what the right answer
is.
When to stop? You should probably stop when you are all
out of Lifelines or when you have discarded the Poll the
Mob Lifeline. Asking the Mob in the later rounds is only
going to help if you are torn between 2 answers and they
knock out the one that you were thinking it could be.
Since you are under no obligation to use any of the Mob
help before quitting, that could be a viable option.
Strategies: The Mob: Yes, you are here as well. Theres
not much strategy for you, but the one chance you have
is vital. Im talking about Ask the Mob, where you
have an answer right
or wrong. Should you be one of the
two selected, you can use one of 2 strategies either
make it look like you know youre wrong, or give a
completely non-sensical answer and hope that the other
person selected plays along with it.
Bob: Mr Smith, why did you select that Jennifer Hudson
is in the movie Dreamgirls?
You: Because I think that one of the marshmallows in a
box of Lucky Charms is a Horseshoe
Either way, the only way you are going to make money if
off of the players miss, so set him up that his
decision is going to be as hard as possible. Hopefully,
with this strategy, you can come out being the one with
cash.
Perhaps you would rather
play pricing games than answer trivia questions
Clearance Sale Yes, it is a glorified version
of Easy as 1-2-3. Line up the prizes from least
expensive to most expensive. The catch here is that you
do have tags, which should help you at least mentally
put prizes in a specific range.
Clock Game There is no prize worth more than
$1,000 in this game. Even when they had them, you only
had to worry about the last 3 digits. Keep in mind that
most of the prizes end in 99, so go for a 699 or 899 if
youre running out of time. The first guess on the
second product should ALWAYS be 999.
Coming or Going - Watch for the 95 rule here. If
theres an option where the prize will end in 95 (4095
vs. 5904), take the last 2 digits as 95.
Gordon
Pepper has some more strategies and fixes next week. E-mail him at
gordon@gameshownewsnet.com. |
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2005
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