Hot Texting Mess -
The past month in the call-in game world has been
tumultuous, to say the least. Most people were all in
love with the Quiznation format a couple of months ago,
as people played a variety of games for two hours. The
peak of the fandom hit when Playmania introduced '100
Winners' into the fold. That was then. Now, 100 Winners
has been sacked (probably permanently), while the
current format of Quiznation is one or two small games
that takes around 10 minutes each, then a game that has
a ridiculous number of potentially correct answers (and
no winners) lasting well over an hour just to get money
into GSN's coffers, and then a final throw-in game for
the last 10 minutes just to show the audience that they
still want to give away money. This, of course, has been
proven contrary for the past 80 or so minutes
beforehand, when we play a ridiculously long game for a
relatively short payout.
If that's not bad enough, we're now getting to the point
that the money isn't even being given away fairly. Back
on July 21, Shandi Finnessey inadvertently said that the
answer to a game called was not 'Snarl'. Sure enough, at
the end of the night, the answer was indeed 'snarl'.
Oops. There hasn't been any resolution to what happened,
but there should have been - the game should have been
stopped immediately, as Shandi revealed what the answer
Take The Cake had that same problem, but dealt with it
differently. This week, in a complete the phrase game,
there were five answers that completed the phrase 'Home
_____'. Now these, according to Joe Clair, were two-word
phrases. The first contestant comes up and guesses 'Home
Boy', which was deemed incorrect. Later on, one of the
guesses was 'Home Body', which was deemed correct as Joe
Clair revealed the answer...which was Home Boy. Oops.
However, at least Joe and the producers did the correct
thing, which was announcing that the person who called
in with 'Home Boy' (apparently they have records of
this) will ALSO be awarded the same amount of money. Joe
continues by saying that Take The Cake plays fair and
doesn't play like other call-in shows, clearly making a
veiled reference to Playmania.
Does this mean that I think that Take The Cake is a good
show? Hardly. The other answers to 'Home ______'
included 'Homer' and 'Homey'. Now I don't remember
exactly when 'R' and 'Y' were words, but apparently they
are in the eyes of the Endemol dictionary. Now keep in
mind that this was the same Endemol Dictionary that in
Midnight Madness gave us the 'famous' phrases 'Pot To
Piss In' and 'Moon-ing' - which would accurately
describe what I would like to do to both of these shows.
Listen folks, if you can't run a text in and win show
correctly, don't air it. The structure is terrible, the
payout is measly, and it you're looking to only generate
revenue from the text-ins (especially when you are
forced to accept free entries), you are asking for
disaster. Do I have a way to fix it? Of course I do, and
we'll be getting into it on a later column. Right now,
though, just text the letter 'C' to these shows, the 'C'
standing for Crap.
But of course, it's never crappy to learn more about
TPIR pricing games.
Push Over - Align the blocks so that the last digit ends
in either 0 or 5 - especially 50 or 95.
Race Game - Forget about the prizes. The whole idea is a
logic game, where you switch the price tags around until
you get all 4 prices right. 45 second is plenty of time
to make 4 or 5 changes as long as you just concentrate
on where you are putting the tags instead of listening
to the audience.
Range Game - The price usually ends in 95. The best way
to allocate the Range finder is to cover two sets of
95's, increasing your chances to win by 50%.
doesn't of yet accept text message, but you can still E-mail him at
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