The premise of this show is all in the title...
Destroy... Build... Destroy.DESTROY: Take
a common everyday object and blow it to smithereens.
BUILD: Take the remnants of the object and create
something to be used in challenge play.
DESTROY: The winners will receive $1000 each and
the right to take the opposing team's object and blow it to smithereens...
again.
Today, the math club will take on a trio of
skaters in an air-cannon assault...
MATH CLUB
Zach, Anthony & Chloe |
SKATERS
Elijah, Ryan, Izabela |
Today's challenge is called "Air Cannon Assault".
Our players are going to create assault vehicles like they use in the military
with wheels for stability and cannons for attacking, only these will be made
from SUVs and will use air cannons shooting tennis balls.
Each team will destroy the other's SUV, so there
is strategy coming into play by making it harder for the other team to salvage
wreckage. The first Destroy options...
- TNT. Explosives.
- Off the cliff. Let gravity do the work.
- Destroy Build Destroy's house wreckers, the Destroyers.
The Math Club opt for the Destroyers, while the
Skaters use TNT.
Three... two... one... DESTROY!
Now comes the build, in which each team will get
one crew of Builders and all the tools they will need to construct their
cannon-wielding chassis for use in the final challenge. They can use any of the
SUV wreckage plus any odds and ends thrown in for additional assistance. The
winners will receive $3000, $1000 for each team member, and the right to inflict
that final humiliating destruction onto their opponents' vehicle.
Three... two... one... BUILD!
Chloe decides that their vehicle needs a
platform, while the skaters decide on a chair and a turning axle for more
diversity in aiming.
Remember, kids, these teams are supervised by
highly trained professionals. Don't even think about trying this anywhere.
Anthony says that he has a few ideas, but Chloe
just decides to take over. The skaters use their ramp-building skills on their
vehicles...
... but that work could be all for nothing,
because it's time for what we call...
The Setback Challenge:
Wall-2-Wall-2-Wall-2-Wall Wreckage
Whoever wins the Setback Challenge will get to
cause some major damage to their opponents' creations. In this Setback
Challenge, there are four walls with four flags inside of them. The first team
to plow through all four walls and retrieve all four flags wins. There are four
options to help them: a hammer, a sledge hammer, a bowling ball, and sports
gear.
Elijah wants the Green Team to take the bowling
ball, while Zach decides the orange team should have a hammer.
Zach and Elijah are neck and neck, but while Zach
leads on wall destruction, Elijah finds the four flags first. Skaters win...
... and to hurt the Green Team, we have...
- Dump Truck Dump: a dump truck will dump a lot
of gravel on their vehicle.
- Industrial Fan: windstorm on their vehicle.
They decide on the gravel... Three... two...
one... DESTROY!
Time to get back to work. The Math Geeks use most
of their time digging out from under their gravel, while the skaters put the
finishing touches on their machines. Digging out from under the gravel proves to
be harder than it looks. But they get it done in time to start construction on
their gunnery column.
Speaking of which, Izabela is going to man the
turrets, so the skaters have to adjust everything to their height... after it's
been built.
And that's time. Let's see what we have built...
SKATERS: The Monarch. The swiveling seat and ammo
feeders will allow for maximum firing during the challenge.
MATH CLUB: The Elite. It's a push-cart variety,
but the gunnery column will be stationary.
And now the final challenge. Each team will have
10 minutes to fire their columns at a field of targets, the easiest ones are
worth 10, while the hardest at the top of the hill are worth 50. Whoever racks
up the highest point total wins $3000 and the right to make the other team's
creation... go away.
Chloe has a hard time aiming her cannon, allowing
the Skaters to rack up 100 points early on. But once they get a hang of their
guns, they tie it up with 100. Three minutes remaining, and the skaters are
leading, 190-180.
With little over a minute remaining, the lead
see-saws back and forth.
Final score....
MATH CLUB: 300
SKATERS: 270
That last second Hail Mary made the difference,
as the Math Club wins $3000, $1000 each. More important, though... they get the
right to dethrone the Monarch...
They decide to close out the show by showering
the losing vehicle in a shower of mortar shells. And until next time... Math
Club, take it...
Three... Two... One... DESTROY!
For more information about this show,
including never before seen footage, visit
www.cartoonnetwork.com, keyword
Destroy.